Bounty Seas

Roblox · Anime AFK Action RPGRoblox · RPG Aksi Anime AFK

Bounty Seas on Roblox

Bounty Seas

Investor pitch · 2026Pitch investor · 2026Seeking growth fundingMencari pendanaan

A game byGame oleh4Crows Digital

01 / 20Bounty Seas

Elevator pitchElevator pitch

Explore islands. Master styles. Grow your Bounty.Jelajahi pulau. Kuasai style. Naikkan Bounty-mu.

Bounty Seas is a Roblox anime AFK action RPG where players explore islands, collect and master Fighting Styles, hunt rare powers, and grow their Bounty. Unlike traditional anime RPGs where new characters constantly replace old ones, every Fighting Style is designed to stay relevant through long-term progression and distinct playstyles. Players progress casually through AFK combat, then jump into boss fights, ocean events, dungeons and PvP when they want a deeper challenge.

Bounty Seas adalah RPG aksi anime AFK di Roblox. Pemain menjelajahi pulau, mengoleksi dan menguasai Fighting Style, memburu kekuatan langka, dan menaikkan Bounty. Di RPG anime biasa, karakter baru terus menggantikan yang lama. Di Bounty Seas, setiap Fighting Style dirancang tetap relevan lewat progresi jangka panjang dan gaya bermain yang berbeda. Pemain bisa progres santai lewat combat AFK, lalu terjun ke boss, ocean event, dungeon, dan PvP saat ingin tantangan lebih.

PlatformRoblox PC · Mobile
Core splitPorsi inti70 AFK / 30 ActiveAktif
First sessionSesi pertama30 min to first shipmenit sampai kapal
Content scopeCakupan konten
Early access5 islandspulau · 5 styles · 1 fruit
Full gameGame penuh9 islandspulau · 9 styles · 5 fruits
In-engine gameplay: a fire Fighting Style skill on Dawnwind Island
In-engine footageRekaman in-engineDawnwind Island
02 / 20Elevator pitchElevator pitch

The problemMasalahnya

In anime RPGs, every update retires the character you love.Di RPG anime, setiap update memensiunkan karakter yang kamu sukai.

Players accept a long grind. They quit when the grind stops counting.Pemain menerima grind yang panjang. Mereka berhenti saat grind-nya tidak lagi berarti.

Power-crept
03 / 20The problemMasalah

The Bounty Seas solutionSolusi Bounty Seas

We protect the time players put into their favorite.Kami menjaga waktu yang pemain curahkan untuk favorit mereka.

Persistent character investmentInvestasi karakter yang bertahan

Enhance levels and mastery bonuses never expire.Level enhance dan bonus mastery tidak pernah hangus.

+

Horizontal playstyle progressionProgresi playstyle horizontal

New styles add options, not higher tiers.Style baru menambah pilihan, bukan tier yang lebih tinggi.

+

AFK / active flexibilityFleksibilitas AFK / aktif

Progress while away, play for skill when it matters.Progres saat AFK, main aktif saat momennya penting.

=

Resulting player fantasyFantasi pemain yang dihasilkan

I can main the character or style I actually love, and keep progressing with it.Aku bisa main karakter atau style yang benar-benar aku suka, dan terus berkembang bersamanya.

A sharper promise than being just another anime AFK RPG on Roblox.Janji yang jauh lebih mudah diingat daripada sekadar "RPG AFK anime lain di Roblox".

04 / 20SolutionSolusi
USP 1/ 3

Favorite-first progressionProgresi favorit dulu

Older Fighting Styles are designed to stay viable instead of becoming disposable content.Fighting Style lama dirancang tetap layak dipakai, bukan jadi konten sekali pakai.

  • One universal enhance systemSatu sistem enhance universal

    Styles and fruits both scale to +15 on the same curve, Style dan fruit sama-sama naik sampai +15 dengan kurva yang sama, Base × n × (1 + 0.025n), so the first one you get stays endgame-viable., sehingga yang pertama kamu dapat tetap layak di endgame.

  • Mastery that never expiresMastery yang tidak pernah hangus

    Style Index milestones at +5, +10 and +15 grant account-wide bonuses that stay active whatever you equip.Milestone Style Index di +5, +10, dan +15 memberi bonus permanen untuk akun, apa pun style yang dipakai.

  • Loyalty and collecting both paySetia dan mengoleksi sama-sama untung

    Mastering every style unlocks Damage +10%, Crit Chance +10% and Charge Rate +5% permanently.Menguasai semua style membuka Damage +10%, Crit Chance +10%, dan Charge Rate +5% secara permanen.

Three Sword Style key art

Three Sword Style · launch stylestyle awal

+15Enhance

Permanent Index bonuses earnedBonus Index permanen yang didapat

  • Reach +5Capai +5DMG +1%
  • Reach +10Capai +10DMG +5%
  • Reach +15Capai +15DMG +10%
  • All 9 styles masteredSemua 9 style dikuasaiDMG +10% · CRIT +10%
05 / 20USP · Favorite-first
USP 2/ 3

AFK when you want, active when it mattersAFK saat kamu mau, aktif saat momennya penting

Relaxed progression for farming. Skill-based gameplay for bosses, events, dungeons and PvP. Two skills run on autopilot. The other two, including the Ultimate, need your hands.Progresi santai untuk farming. Gameplay berbasis skill untuk boss, event, dungeon, dan PvP. Dua skill berjalan otomatis. Dua lainnya, termasuk Ultimate, butuh tanganmu.

AFK65–75%
LMBBasic
QDragon Fist
EFlame Roar
RBlazing Fang Dive
FCrimson Dragon Nova

Basic Attack, Skill 1 and Skill 2 auto-cast in farming zones, targeting aggro, nearest and lowest-HP enemies. Output is 65–75% of the character's potential.Basic Attack, Skill 1, dan Skill 2 aktif otomatis di farming zone, menargetkan musuh yang aggro, terdekat, dan HP terendah. Output 65–75% dari potensi karakter.

  • 3 farming zones per island3 farming zone per pulau
  • 5s enemy respawnRespawn musuh 5 detik
  • Companion joins AFKCompanion ikut AFK
ActiveAktif100–130%
LMBBasic
QDragon Fist
EFlame Roar
RBlazing Fang Dive
FCrimson Dragon Nova

Skill 3 adds dash, blink or burst. The Ultimate fills from landed hits, not a timer. Good combos reach 110–130% of potential.Skill 3 menambah dash, blink, atau burst. Ultimate terisi dari hit yang kena, bukan dari timer. Combo yang bagus mencapai 110–130% dari potensi.

  • Island bossesBoss pulau
  • Rift Dungeons
  • Ocean Events
  • Devil Fruit Storm
  • Opt-in PvPPvP opsional
70% AFK / idle
30% activeaktif
06 / 20USP · AFK & Active
USP 3/ 3

Choice over metaPilihan di atas meta

Styles differ in mobility, AoE, burst, DoT, control and survivability. They are different tools, not stronger tiers. Pick a style to compare.Style berbeda dalam mobilitas, AoE, burst, DoT, kontrol, dan ketahanan. Semuanya alat yang berbeda, bukan tier yang lebih kuat. Pilih style untuk membandingkan.

Shellguard Port

Three Sword Style

RolePeran

Balanced melee DPS

Index bonus at +15Bonus Index di +15

Damage +10%

07 / 20USP · Choice over meta

Fighting Style rosterDaftar Fighting Style

Nine styles. Nine different answers.Sembilan style. Sembilan jawaban berbeda.

Profile ratings summarise each style's GDD role and stat modifiers. Final tuning happens in playtests. Each style has 2 AFK-compatible skills, 1 active skill and 1 Ultimate. EA = in early access.Rating profil merangkum peran dan stat modifier tiap style di GDD. Tuning final dilakukan lewat playtest. Setiap style punya 2 skill AFK, 1 skill aktif, dan 1 Ultimate. EA = tersedia di early access.

08 / 20Style rosterDaftar style

The worldDunianya

Nine islands. One ship that grows with you.Sembilan pulau. Satu kapal yang tumbuh bersamamu.

Each island holds 3 farming zones, a boss, a Fighting Style trainer, quests and its own Index. Early access opens the first five; the full game sails on to nine.Setiap pulau punya 3 farming zone, 1 boss, trainer Fighting Style, quest, dan Index sendiri. Early access membuka lima pulau pertama; game penuh berlanjut sampai sembilan.

09 / 20WorldDunia

When it mattersSaat momennya penting

Reasons to put the controller back in your handsAlasan untuk kembali pegang kendali

Faster grindGrind lebih cepat

Swap between your Fighting Style and Devil Fruit mid-fight instead of waiting out cooldowns. Grind faster with 8 skills in rotation instead of 4.Tukar Fighting Style dan Devil Fruit di tengah pertarungan, tanpa menunggu cooldown. Grind lebih cepat dengan 8 skill bergantian, bukan 4.

Style / fruit swapSwap style / fruit8 skills8 skill

Island bossesBoss pulau

One per island, spawning every 7.5–10 minutes with telegraphed attacks and Ultimate moments.Satu per pulau, muncul tiap 7,5–10 menit dengan serangan telegraph dan momen Ultimate.

Rift Dungeons

Instanced waves, Rift Crystals, mini bosses and a final boss. Solo or party of 4.Wave instanced, Rift Crystal, mini boss, dan final boss. Solo atau party 4 orang.

RookieGrandAbyssNormal · Hard

Ocean Events

Floating Treasure while sailing, then Pirate Ambush (80%) or Young Sea Beast (20%) power clashes.Floating Treasure saat berlayar, lalu power clash Pirate Ambush (80%) atau Young Sea Beast (20%).

Devil Fruit Storm

A 3-hour server-wide storm that moves across the sea. Storm Pirates drop fruit materials; a rare Storm Pirate Boss holds a 0.1% Devil Fruit drop. Five fruits planned, one in early access, each 15–30% stronger with real trade-offs.Badai 3 jam untuk seluruh server yang berpindah di lautan. Storm Pirate menjatuhkan material fruit; Storm Pirate Boss yang langka punya peluang drop Devil Fruit 0,1%. Lima fruit direncanakan, satu di early access, masing-masing 15–30% lebih kuat dengan trade-off nyata.

RubberQuakeLeopardFireIce
Global alert UI: World Boss Sea Tyrant has appeared near Shellguard Port

Opt-in PvP with seasonsPvP opsional dengan season

Duels and ranked arena unlock at Level 30 and 100K Bounty. PvP never interrupts farming, uses its own damage multipliers, and pays out in cosmetics and prestige only.Duel dan ranked arena terbuka di Level 30 dan Bounty 100K. PvP tidak pernah mengganggu farming, punya damage multiplier sendiri, dan hanya memberi hadiah kosmetik serta prestise.

BronzeSilverGoldPlatinumDiamondEmperorLegend
10 / 20Active contentKonten aktif

Long-term depthKedalaman jangka panjang

Long-term goals without a meta treadmillTarget jangka panjang tanpa treadmill meta

Enhance

One universal enhance system for styles and fruits, +1 to +15. The first style or fruit you get stays endgame-viable, and enhanced gear you aren't using still grants passive boosts. Loving one style is never a reason to skip the rest.Satu sistem enhance universal untuk style dan fruit, +1 sampai +15. Style atau fruit pertama yang kamu dapat tetap layak di endgame, dan gear ter-enhance yang tidak dipakai tetap memberi passive boost. Suka satu style bukan alasan untuk melewatkan yang lain.

+1 → +15Styles & fruitsStyle & fruitPassives from unused gearPassive dari gear cadangan
Path

Basic + 4 main paths (Berserker, Technique, Guardian, Hunter). 150 SP by level 150, spent your way.Basic + 4 path utama (Berserker, Technique, Guardian, Hunter). 150 SP di level 150, dipakai sesuai gayamu.

Bloodline

13 bloodlines from Human to Abyssal. Passive stats and a small aura, never a combat-mode swap.13 bloodline dari Human sampai Abyssal. Stat pasif dan aura kecil, tidak mengganti mode combat.

Companions

One active helper. Damage is capped at 3–12% of player DPS, so the player stays the hero.Satu pendamping aktif. Damage dibatasi 3–12% dari DPS pemain, jadi pemain tetap jadi pahlawannya.

Devil Fruits

An alternate combat mode with bigger AoE and elemental passives, balanced by a basic attack penalty and costlier enhance.Mode combat alternatif dengan AoE lebih besar dan pasif elemen, diimbangi penalti basic attack dan enhance yang lebih mahal.

Index

10 collections, from islands and bosses to ships and ocean events, each with small permanent bonuses.10 koleksi, dari pulau dan boss sampai kapal dan ocean event, masing-masing dengan bonus permanen kecil.

ShipKapal

One ship per player, enhanced to +15 with Driftwood for speed, capacity and Sea Luck.Satu kapal per pemain, di-enhance sampai +15 dengan Driftwood untuk kecepatan, kapasitas, dan Sea Luck.

Upgrade Path UI with Basic, Hunter, Berserker, Guardian and Technique trees
UI · Upgrade PathUI kit v1
11 / 20DepthKedalaman

Signature statStat khas

Your power, printed on a wanted posterKekuatanmu, tercetak di poster buronan

WANTED Dead or aliveHidup atau mati 4,000,000,000 Legend

Bounty rolls up level, enhance, Path, companions and stats into one public number.Bounty menggabungkan level, enhance, Path, companion, dan stat jadi satu angka publik.

    Bars show each rank's entry Bounty on a log scale.Bar menunjukkan Bounty awal tiap rank dalam skala log.

    Final Bounty = 1,000 × ScaledPower1.75 × Rank Multiplier
    Power multiplies Offense, Defense, Utility and Progression scores, so every system feeds the same visible goal.Power mengalikan skor Offense, Defense, Utility, dan Progression, jadi semua sistem mengarah ke satu target yang terlihat.
    12 / 20Bounty

    Who it's forUntuk siapa

    Built for the anime fans already on RobloxDibuat untuk penggemar anime yang sudah ada di Roblox

    Primary audienceAudiens utama10–18yearstahun

    Roblox players who love anime fighting and simulator progression. They want AFK farming, new styles, flashy skills, companions, rare drops and fast early power.Pemain Roblox yang suka anime fighting dan progresi simulator. Mereka mencari AFK farming, style baru, skill keren, companion, rare drop, dan power yang cepat naik di awal.

    Secondary audienceAudiens sekunder18–25yearstahun

    Idle-RPG and collection players who enjoy a long grind. They want build optimisation, leaderboards, enhance, dungeons, rare events, optional PvP and prestige cosmetics.Pemain idle RPG dan koleksi yang menikmati grind panjang. Mereka mencari optimasi build, leaderboard, enhance, dungeon, event langka, PvP opsional, dan kosmetik prestise.

    Power growthPower naik

    Bounty, damage and HP rise over time.Bounty, damage, dan HP naik seiring waktu.

    Rare collectionKoleksi langka

    Styles, fruits, bloodlines, companions, titles.Style, fruit, bloodline, companion, title.

    AFK convenienceNyaman AFK

    Progress even when not always active.Tetap progres walau tidak selalu aktif.

    Active challengeTantangan aktif

    Bosses, dungeons and storms pay more.Boss, dungeon, dan badai memberi hasil lebih.

    Visual prestigePrestise visual

    The further you go, the rarer you look.Makin jauh progres, makin langka tampilanmu.

    13 / 20AudienceAudiens

    Business modelModel bisnis

    Monetization that respects free playersMonetisasi yang menghargai pemain gratis

    Paying players can go faster, play more comfortably or look better. Free players can still reach core progression through normal play.Pemain berbayar bisa lebih cepat, lebih nyaman, atau tampil lebih keren. Pemain gratis tetap bisa mencapai progresi inti lewat gameplay normal.

    Permanent boostersBooster permanen449–2,299 R$

    ×2 Gold, EXP, Luck or Drop, forever. All four bundled at about 15% off.×2 Gold, EXP, Luck, atau Drop selamanya. Bundle keempatnya hemat sekitar 15%.

    Material boxesMaterial box19–429 R$

    Island boxes plus Common, Rare and Epic mix boxes to speed up enhancing.Island box plus mix box Common, Rare, dan Epic untuk mempercepat enhance.

    Enhance supportDukungan enhance49–1,899 R$

    Talismans that add +5% enhance success chance, plus Divine Smithy Hammers that stop a failed enhance from downgrading.Talisman yang menambah +5% peluang sukses enhance, plus Divine Smithy Hammer yang mencegah downgrade saat enhance gagal.

    Permanent stylesStyle permanen999 R$

    Unlock an early-access Fighting Style outright. Every style can also be unlocked through play.Buka Fighting Style early access secara langsung. Semua style juga bisa dibuka lewat gameplay.

    • Every roll (boxes, enhance, bloodline) is resolved on the serverSemua roll (box, enhance, bloodline) diproses di server
    • IAP items, tokens and charms are trade-boundItem IAP, token, dan charm tidak bisa di-trade
    • PvP rewards are cosmetic and prestige onlyHadiah PvP hanya kosmetik dan prestise

    Island Material Box · drop oddsIsland Material Box · peluang drop

    Independent rollRoll independenChancePeluangAmountJumlahExpectedRata-rata
    Common100%3–5≈ 4
    Rare25%1–3≈ 0.5
    Epic5%1–3≈ 0.1

    Common always drops, so a paid box is never empty. Epic stays the jackpot at about one per ten boxes. Bars show expected items per box.Common selalu keluar, jadi box berbayar tidak pernah kosong. Epic tetap jadi jackpot, sekitar satu per sepuluh box. Bar menunjukkan rata-rata item per box.

    14 / 20MonetizationMonetisasi

    Store pricingHarga toko

    The launch store, priced for every walletToko peluncuran, harga untuk semua kantong

    Permanent boostersBooster permanen

    ×2 Gold449
    ×2 EXP549
    ×2 Luck699
    ×2 Drop999
    ×2 Bundle · all fourkeempatnya−15%2,299

    Permanent stylesStyle permanen

    999 R$per style · also unlockable by playper style · juga bisa dibuka lewat gameplay
    Lightning Nen StyleThree Sword StyleFire Dragon StyleExplosion StyleInsect Breathing Style

    Island Material Box

    ×129
    ×3−9%79
    ×10−21%229

    Mix Box

    ×1×3×5
    Common194979
    Rare3999159
    Epic99269429

    Bulk packs save 9–18% per box.Paket bulk hemat 9–18% per box.

    Enhance support · Talisman +5% successDukungan enhance · Talisman +5% sukses

    Adds +5% enhance success chance. Only the +5% tier is sold; the +1.25% and +0.125% Talismans come from play.Menambah +5% peluang sukses enhance. Hanya tier +5% yang dijual; Talisman +1,25% dan +0,125% didapat dari gameplay.

    ×149
    ×5−11%219
    ×10−19%399
    ×20−29%699

    Divine Smithy Hammer

    ×1249
    ×5−12%1,099
    ×10−24%1,899

    If an enhance fails, the level doesn't drop and the hammer is used up. If it succeeds, you keep the hammer. It does not guarantee success.Jika enhance gagal, level tidak turun dan hammer terpakai. Jika berhasil, hammer tidak terpakai. Hammer tidak menjamin keberhasilan.

    Prices in Robux (R$). Discounts are per unit against the ×1 price.Harga dalam Robux (R$). Diskon dihitung per unit terhadap harga ×1.

    15 / 20Store pricingHarga toko

    Where we arePosisi kami saat ini

    Already running in engineSudah berjalan di engine

    In-engine gameplay with HUD: fire skill on Dawnwind Island
    Inventory UI concept
    Fighting Style UI concept
    • Combat and skill VFX in engineCombat dan VFX skill di enginePlayable on Dawnwind Island with HUD, skill bar and farming zone.Bisa dimainkan di Dawnwind Island dengan HUD, skill bar, dan farming zone.
    • All 5 early-access styles illustratedSemua 5 style early access sudah diilustrasiKey art plus four skill icons each.Key art plus empat ikon skill untuk masing-masing.
    • UI kit v1HUD, navigation, inventory, style, Path, Index and alerts.HUD, navigasi, inventory, style, Path, Index, dan alert.
    • Island key art and original musicKey art pulau dan musik orisinalFive island banners and the "Bounty Seas Sailing" loop.Lima banner pulau dan loop "Bounty Seas Sailing".
    • Full game design documentGame design document lengkapCombat math, economy, IAP, anti-exploit and DataStore spec.Rumus combat, ekonomi, IAP, anti-exploit, dan spesifikasi DataStore.
    Lightning NenThree SwordFire Dragon SlayerInsect BreathingExplosion RSATBDST
    16 / 20ProductionProduksi

    Built for RobloxDibuat untuk Roblox

    Heavy on VFX, light on the phoneKaya VFX, ringan di ponsel

    Your own avatar, R6 rigAvatar sendiri, rig R6

    Skills, auras and weapons attach to the player's Roblox avatar. R6 keeps hitboxes, animation and VFX placement consistent and cheap.Skill, aura, dan senjata menempel di avatar Roblox pemain. R6 membuat hitbox, animasi, dan penempatan VFX konsisten dan ringan.

    PC and mobile firstPrioritas PC dan mobile

    Where most Roblox players are. Touch-sized HUD, tablet and laptop supported.Tempat mayoritas pemain Roblox berada. HUD seukuran jari, tablet dan laptop didukung.

    Server-authoritativeServer-authoritative

    Rewards, rolls, purchases, combat and trades are validated server-side with DataStore safeguards.Reward, roll, pembelian, combat, dan trade divalidasi di server dengan pengaman DataStore.

    Player-controlled visualsVisual diatur pemain

    A low performance mode plus per-feature switches.Mode performa rendah plus pengaturan per fitur.

    Other player VFXCamera shakeScreen flashCompanion visualDamage numbers

    VFX budget · max active particles per castBudget VFX · maks partikel aktif per cast

    17 / 20Tech

    Proposed roadmapUsulan roadmap

    Sailing the seas in four voyagesMengarungi lautan dalam empat pelayaran

    Sequenced by the GDD's unlock order, starting from an early-access launch with 5 islands, 5 styles and 1 Devil Fruit.Diurutkan sesuai urutan unlock di GDD, dimulai dari early access dengan 5 pulau, 5 style, dan 1 Devil Fruit.

    Voyage I · Early accessPelayaran I · Early accessRookie Seas
    • Islands 1–5 · 5 styles · 1 Devil FruitPulau 1–5 · 5 style · 1 Devil Fruit
    • Universal enhance, boss loop, shipEnhance universal, boss loop, kapal
    • Floating Treasure, Pirate Ambush
    • Rookie Rift · launch storeRookie Rift · toko peluncuran
    Voyage IIPelayaran IIGrand Seas
    • Islands 6–9 · 4 more stylesPulau 6–9 · 4 style tambahan
    • Grand & Abyss Rift · Young Sea Beast
    • Companions, Bloodlines, tradingCompanion, Bloodline, trading
    Voyage IIIPelayaran IIIAbyss Seas
    • Devil Fruit Storm · 4 more fruitsDevil Fruit Storm · 4 fruit tambahan
    • Enhance +15 endgame, full IndexEndgame enhance +15, Index penuh
    • Ranked PvP seasonsSeason ranked PvP
    Voyage IV · LiveOpsPelayaran IV · LiveOpsEndless SeasLaut Tanpa Batas
    • Crew battlesCrew battle
    • New seas, styles and fruits on a steady cadenceLaut, style, dan fruit baru secara rutin
    18 / 20Roadmap

    What we're looking forYang kami cari

    Funding to expand and update fasterPendanaan untuk berkembang dan update lebih cepat

    RaisePendanaan

    Our promise is that your favorite stays relevant. Keeping it means shipping new styles, islands and events on a steady rhythm without power creep. Funding shortens that rhythm.Janji kami: favoritmu tetap relevan. Untuk menepatinya, kami harus rutin merilis style, pulau, dan event baru tanpa power creep. Pendanaan mempercepat ritme itu.

    • Content productionProduksi kontenIslands 6–9, 4 more styles and 4 more Devil Fruits after early access.Pulau 6–9, 4 style dan 4 Devil Fruit tambahan setelah early access.
    • VFX and animationVFX dan animasiSignature skills and Ultimates within the mobile particle budget.Skill khas dan Ultimate yang tetap dalam budget partikel mobile.
    • LiveOpsOcean events, Devil Fruit Storms and PvP seasons on a schedule.Ocean event, Devil Fruit Storm, dan season PvP yang terjadwal.
    • Engineering and QAEngineering dan QAAnti-exploit, data safety, performance on low-end phones.Anti-exploit, keamanan data, performa di ponsel low-end.
    • Community and creatorsKomunitas dan kreatorLaunch marketing, Roblox creators and player events.Marketing peluncuran, kreator Roblox, dan event pemain.
    Beyond capitalLebih dari modal

    We're looking for a partner, not only funding.Kami mencari partner, bukan hanya pendanaan.

    Support from people who know Roblox and the anime business would speed us up as much as capital.Dukungan dari pihak yang paham Roblox dan bisnis anime akan mempercepat kami sama besarnya dengan modal.

    • IP & legal guidancePanduan IP & legalFrom “inspired by” to properly licensed.Dari “terinspirasi” menjadi berlisensi resmi.
    • Anime licensor partnershipsKemitraan licensor animeIntroductions, business terms and approval workflows.Perkenalan, negosiasi, dan alur approval licensor.
    • Publishing & discoveryPublishing & discoveryRoblox featuring, creator marketing and UA.Featuring di Roblox, marketing kreator, dan UA.
    • LiveOps & analyticsLiveOps & analitikRetention and monetization tuning from live data.Tuning retensi dan monetisasi dari data live.
    19 / 20The askPendanaan

    Keep Your Favorite,Stay Competitive

    Tetap setia pada favoritmu, tetap kompetitif.

    4Crows Digital

    20 / 20Thank youTerima kasih